I started IndieGamerChick.com in July of 2011. Serving my readers for the last over the last five-and-a-half years has been an honor and a privilege. I wish I had the time to cover more games, but the truth is I hadn’t even turned 22 when I started IGC. In my first year, I was posting four to five reviews a week. These days, I’m lucky if I have time to post a couple a month. While I do truly intend to create more content at Indie Gamer Chick, I also regret that so many hidden gems are sliding under the radar.
And so, Indie Gamer Team. The goals of this project are as follows.
- To provide more reviews of overlooked indie gems in the same review format as Indie Gamer Chick.
- To provide writers struggling to find an audience a chance to find that audience.
- Provide developers with a less formal format to post editorials.
With the exception of writers being required to pay for their own games, which is not practical for everyone, all Indie Gamer Chick rules will be in effect here. There will be no review scores. Writers will be expected to disclose their genre biases and have critical thoughts towards games. Since we’re not professional writers, we won’t behave like them. We’ll have fun. Crack a few jokes. Make you laugh while making you think. Video games are supposed to be fun, right? So, why should writing about them be boring?
So, hopefully everyone will enjoy Indie Gamer Team as much as they’ve enjoyed Indie Gamer Chick since 2011. And if you don’t, hey, it’s ALL THEIR FAULT!
-Cathy “Indie Gamer Chick” Vice
February 5, 2017