Okay, this is going to be a super short review as the game is like fifteen to twenty minutes long. Video world is a rhythm based uhhh let’s just go with what the game says it is: a Halloween synth-pop musical about working at a video store. That, that is what it is, that works better than what I’d come up with. You play as Casper, but you’re not a ghost, so I’m taking off points for that because, come on. You’re a store clerk to a video game store, you’ve been left to do the usual store clean up and restocking bullshit part of the job, oh but your boss has ever so kindly left you with planning the Halloween party, the next day, that was his fucking job in the first place, cause Manny is a cunt, isn’t he just the bestest? Fuck that guy.
Well you find an ooky spooky pumpkin, named Jill, subverting expectations, fuck yeah. Anyways, it will set a spell on the place to help you make the place nice and ooky spooky for the party to hopefully get a promotion, but realistically, that’s not gonna fucking happen. The spell requires your character to sing to a magical beat while doing different jobs to help the spell flourish. First is blowing up balloons, the next is lighting candles and lanterns, and the last well that’s for you to figure out.
The game has a gorgeous soundtrack and beautiful vocals, sadly it’s only like three songs long, but still they’re beautiful. The gameplay has the character moving with the usual WASD keys but while doing that to do any of the spell actions you have to press the arrow keys to the beat in order to do the actions. In story mode, which is the difficulty I played on, the game tells you the four keys you have to press and does it to the beat, then after it shows you, you do them yourself, and it keeps alternating between showing you and you doing it yourself. When you’re getting around and not actively trying to do any of the actions required you can just ignore the button prompts which is nice. I was actually expecting this to be more like that rhythm based Zelda game where you moved to the music too. However, it being this way made it a lot easier for me cause my rhythm is, well, I think it would insult dog shit to call it dog shit, so… make of that what you will.
Overall, I really like it. It was super duper short but, well I don’t know if I’d say gameplay was fun per se, the music was absolutely beautiful. The music is also the main point of the game so it shouldn’t shock anyone that it’s so beautiful. The gameplay was super simple, so there’s not much to say about it. The puns though, oh God the puns they were fucking terrible, which is the point of a pun but still… as Michael Scott once said: “Nooo! God! No, god please no. No, no. NOOOOOOOOOOOO!”
Video World was developed by Things for Humans.
Point of Sale: Steam.
A review copy of the game was provided by the devs.
darkmikasonfire awards Video World the Indie Gamer Team Seal of Approval cause those beats are bitchin.