First things first, this game is not a true point and click game because you move with the arrow keys instead of clicking, and I’m not sure why. It’s also not very scary, at least how I think the devs intended anyway. If clicking on your computer is scary then you don’t game much. The whole premise of this very short demo is crossing a bridge to the starting place of the full game. 

In order to do this, you have to turn on two generators and then you can start the motor bridge up. After that you get lost in the infinite woods which never seems to end. You never know if your going the right way because there’s no guidance to hone the player in the right direction. It feels like a half finished Easter egg sequence where, if you run too far, jaws music plays. In fact, given the demos length being so short. I wonder if the devs planned to add more content as the world feels fairly void of life and items. On top of that, other systems like inventory feel half finished, because clicking on items makes them disappear and you never actually have to use any of it. Overall, they say first impressions are everything and this just leaves a shallow imprint.

Night in Riverager was developed by Two Star Games and published by V Publishing.

Point of Sale: Steam.

Price: Free

A early preview copy of the game was provided by the publishers.

djf1107 does not award Night of the Riverager the Indie Gamer Team Seal of Approval.